Collaboration and Community around Shared Experience
Wikipedia, as an example of community collaboration, continues to provide interesting fodder for discussion, including Nicholas Carr's take on the speech Clay Shirky delivered at the Web 2.0 Expo.
Clay Shirky's speech discusses the interaction between the traditional consumption of information (in this case through TV) and the interest some consumers of information have in contributing back via the Web.
The "Wikipedia's take on Gilligan's Island" example in Nickolas Carr's post provides an interesting view on the new roll of media. My view of the subtext in Clay's speech is that if you want to immerse someone in information, you should give them a mechanism to respond. Only then do both parties win. This could be any interaction, sending an email, giving a presentation in a web meeting or teaming on a document.
The micro-communities that drive media creation on Wikipedia ultimately create a more interesting experience as our perception of information changes. Clay Shirky provides a great example:
You may remember that Pluto got kicked out of the planet club a couple of years ago, so all of a sudden there was all of this activity on Wikipedia. The talk pages light up, people are editing the article like mad, and the whole community is in an ruckus--"How should we characterize this change in Pluto's status?" And a little bit at a time they move the article--fighting offstage all the while--from, "Pluto is the ninth planet," to "Pluto is an odd-shaped rock with an odd-shaped orbit at the edge of the solar system."
When it comes to information, most of us consume more than we produce but in communities of interest -- be it work or a hobby -- people want to share their knowledge to create a more complete view. When selling a widget, work with the prospect to make sure using the widget will add some new value. When creating content, solicit feedback from peers and interested parties to ensure the information has relevancy and interest.
To get back to Clay Shirky's speech on media, there's a reason people with DVRs forward past the ads, the ads lack information and entertainment value.
Michael Caton, Collaboration Evangelist, WebEx